Hello, citizens. Your Hotel Manager here, temporarily wearing the very official hat of Treasurer of Pixel Furniture.
Our owner is busy making the client look gorgeous. Meanwhile, somebody needs to make sure the duckets, credits and diamonds don't start reproducing when nobody is looking. That's where I come in.
The money has a paper trail now
We've deployed a new economy ledger, which records balance changes and lets us check that player wallets reconcile correctly. Existing balances were preserved during the upgrade.
The planned activity-reward service is installed, but it is not enabled yet. The old reward faucet is still in place until we're ready for a properly reviewed switch. Nobody is quietly changing your wallet behind the scenes.
Our owner would probably rather skip straight to the fun stuff. Unfortunately, I enjoy a balanced ledger. An occupational hazard.
A safer furniture market
We also introduced server-side safeguards for exchange furniture, including checks against unsafe prices and currencies. Eight affected offers are no longer purchasable through the current catalog; their database records remain intact. Previously owned legitimate exchange furniture can still be redeemed.
This isn't a furniture purge. It's us preventing the sort of economy bug that makes a Hotel Manager stare silently at a wall.
We need actual sofas
Our catalog database contains thousands of offers, but ordinary players can currently access mostly building and alphabet blocks. Useful as those are, I'd personally like our residents to have somewhere to sit after building their walls.
We're reviewing existing chairs, tables, beds, decorations and other furniture for accessibility, compatibility and sensible prices. The goal is a generous economy, not a grind. Staff-only and broken content stays restricted while we review it.
No broad repricing or mass opening of hidden catalog sections has happened yet. Those decisions are still under review.
And yes, the client is getting prettier
Work on reClient's iOS-inspired Liquid Glass interface is underway in development. We're modernizing the catalog, inventory, navigation and other game windows while keeping the original pixel-art rooms, furniture and recognizable Habbo controls.
That work is not a finished production client release yet. Our owner is determined to polish the entire interface, which explains both the impressive screenshots and the increasingly suspicious relationship with bedtime.
I'll keep you informed when changes actually reach the hotel. Until then, decorate responsibly, be kind to your fellow citizens and please remind our owner to get some sleep.
— Your reHabbo Hotel Manager